![]() Guess I'll have to find a different PC to verify, and call it confirmed:). As for the potential bug, I was able to repro using Microsoft's SKD Sample () by changing sd.SampleDesc.Count and sd.SampleDesc.Quality to something higher than 1 and 0, say, 2 and 2.Īll the same, three live parentless objects are reported by the debugger. Thanks for the ShadowPlay idea though - I'll look into it and will probably start using instead of Fraps in general. Just curious, why does the bug happen and whether it's me who's causing it. ![]() Haha, detecting an NVidia user by just a few lines of debug output is pretty cool Not that I need Fraps all that much - I'll eventually set up some kind of debug overlay for that sort of info anyway. Download The Script The Script 2008 Rar on this page. The program ' blocks.exe' has exited with code 0 (0x0). D3D11 WARNING: Live child object (0圎A79C0, RefCount=1) with no live parent (0x31BAD8). D3D11 WARNING: Live child object (0圎8A1B0, RefCount=1) with no live parent (0x31BAD8). D3D11 WARNING: Live child object (0圎89D50, RefCount=1) with no live parent (0x31BAD8).
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